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Old Jul 26, 2009, 02:50 AM // 02:50   #1
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Default Experimental Necro Build

I was playing my necro a day or two ago when I had a Crazy Idea: taking advantage of Soul Reaping to create a PvP Battleground (Fort Aspenwood, etc) healer that never runs out of Energy. Now, I'd like to turn out the build for comments/critiques, and suggestions on how to improve.

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Old Jul 26, 2009, 03:00 AM // 03:00   #2
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You do remember the 15 second cooldown on SR right?
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Old Jul 26, 2009, 03:25 AM // 03:25   #3
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Hasn't really been a problem so far. The only time I've run out of energy was when I was hiding behind the last wall in Fort Aspenwood spam-healing the kurzick NPCs right outside.
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Old Jul 26, 2009, 03:55 AM // 03:55   #4
Ugh
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Taking advantage of Soul Reaping? What else is new?

Sounds like a fine idea. But, I'm too lazy to load up the skills so I don't know for sure. Only problem I can see is the lack of energy gain if your team is incompetent and can't kill anything.
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Old Jul 26, 2009, 04:10 AM // 04:10   #5
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Ive ran a N/Rt healer in FA its quite effective. I find Rit heals are better than monk heals due to the absence of DF. Rits also allow Xinrae's Weapon which means you can protect people from Turtles if you are on the kurz side. Xinrae's also adds to your teams pressure as many players in that area are ot smart, and will continue to attack a target that is being spammed with Xinraes Weapon and Vengeful Weapon.

My N/Rt bar looks something like this:
Xinraes Weapon, Vengeful Weapon, Life, Signet Of Lost Souls, Foul Feast, Plague Sending, Optional
Optional should be Protective Was Kaolai, Spirit Light, Weapon Of Warding or something similiar.
Max attributes in resto, enough in curses to send 3 conditions, rest in SR. Use a min curses and min SR rune.
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Old Jul 26, 2009, 05:18 AM // 05:18   #6
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Needs less crap heals more Signet of lost souls

Ribbon...FA...maybe..

Orison, nope

Ethereal, Nope

Edit: Heal breeze, Nope

Last edited by IronSheik; Jul 26, 2009 at 05:23 AM // 05:23..
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Old Aug 20, 2009, 11:57 PM // 23:57   #7
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N/Rt healer... maybe but for N/Mo healer... let the monks do the healing. It is what they are designed for. So many times people try almost too hard to try and think of something great. I like thinking outside of the box but keep it rational. I would take a good Monk over any other healing build whether it's E/Mo or N/Rt or whatever else. Divine healing is great.

Last edited by -Will Farm For Gold-; Aug 21, 2009 at 04:25 PM // 16:25..
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